Docs

Classic Vanilla Survival Docs

  • /help to show help guide for essential commands.
  • /spawn to teleport to server spawn.
  • /rtp to teleport to a random location in survival. To go to 0,0 you can use the portal at spawn.
  • /sethome to set a home. Currently you are only allowed one home at a time. Beds do not currently function as spawnpoints.
  • /home to teleport to home. You must set a home with /sethome to use this command.
  • /trade (username) to initate a trade with another player.
  • /bounty raise to set a bounty on a payer.
  • /bounty list lists the active bounties.
  • Claims: to claim select one corner with your claim tool and then again another corner to create a claim square. You can use a stick to see which blocks were claimed.
  • /abandon claim will abandon the claim you are standing in.
  • /abandon all claims to abandon every claim that you currently have.
  • /trust (player) to allow a player to build on your claim. Be careful!
  • /untrust (player) to disallow a player to build on your claim.
  • /trapped to untrap yourself from another persons claim if you are stuck.

  • Capture The Flag (CTF): is a minigame is a fork of upsurge76s RAM CTF Plugin overhauled by Evan Niederwerfer and map & game design by Haffy6, both UWP Students. The game can support between 2-10 players. When the game starts you will be able to select a kit, with their perks listed on hover of the GUI icons. You will be able to change your kit again on death. Flag locations are put in a random location on each teams bases, with some well hidden and some obvious. The most hidden locations are behind the coal stack, in the blimp, and and on the motor. To capture the flag, you must return it to your teams netherite block successfully without dropping it. On capture, both flags positions are randomized. Whoever has the highest score by the end wins the game.
  • Minecraft Manhunt: is a minigame developed by Evan Niederwerfer. This game requires 2 players and supports a max of 2 players. A random player will be selected to choose weather they want to be the speedrunner or hunter. The speedrunner gets a minute headstart and has a totem of undying. The hunter will be teleported 100 blocks away from the runner with a compas to track them. The runner wins if the hunter dies, which goes the same way for the hunter if the runner dies. It the hunter kills the dragon, the hunter wins. If the runner kills the dragon, the runner not only wins but the win will be broadcasted to the entire server as this is expected to be rare.
  • Survival+ Docs

    • /spawn to teleport to spawn.
    • /rtp to teleport to a random location.
    • /sethome to set a home.
    • /home to teleport to home.
    • /tpa request to teleport to someone.
    • /tpahere request to teleport to someone to your position.
    • /tpa accept accept a teleportation request.
    • /polydex see and find crafting recepies for vanilla and modded items.

      List coming soon.

    • This instance uses goml mod (get off my lawn). You have to craft a claim block which the recepie can be found via the polydex command. See goml command docs for more info.

      Pack coming soon.